1.What Is Tone Poker?
Tone Poker is a friendly musical game inspired by five-card draw poker. Each card is a chromatic interval (0–11). The result of play is sound.
You don’t need musical training — the app handles the structure. You do the listening.
2.Host and Players
One person starts the table as the Host. Others join as Players.
- Each seat belongs to one player.
- Each player chooses a unique tonic.
- Everyone plays independently, and listens together.
3.Starting and Joining
Host: enter a name → choose a tonic → click Start Game.
Players: click Join Table → enter a name → choose an available tonic.
If no hand is in progress, you join immediately. Otherwise, you are seated at the start of the next hand.
4.The Table
Each player has a draw deck, a discard pile, and a five-card hand area.
Color identifies pitch. Position shows player order around the table.
5.Playing a Hand (Five-Card Draw)
- Deal / Draw: click your draw deck to deal cards. Each new card plays as it appears.
- Select: click a card to select it. It plays and stays selected.
- Deselect: click a selected card to unselect it. No sound is played.
- Discard: select up to three cards, then click your discard pile once to replace them.
- Play Hand: click your nameplate to play all five cards as a short musical phrase.
6.Sound and Feedback
Tone Poker uses a piano sound. Audio confirms key actions: dealing, selecting, and playing hands.
Silence is also meaningful — deselecting is silent by design.
7.Play Hands (Table Playback)
Click Play Hands to hear every hand on the table once.
- Starts with the Host.
- Plays clockwise around the table.
- Stops automatically when finished.
8.Scoring (Poker-Style, Phase I (no wild cards))
Hand ranking is poker-pure (Phase I):
- High Card: No pair, no straight, no flush.
- One Pair: Exactly one completed rank pair (including Aces when
0and6are both present). - Two Pair: Any two completed rank pairs (A/K/Q/J/C/S).
- Straight: Five consecutive intervals (wrap allowed). Straight beats Two Pair.
- Flush: Five cards of the same suit class (all Major, or all Minor; Aces are Neutral).
- Royal Flush: A–K–Q–J–C in the same suit class (Major or Minor). If two Royals appear: Supreme beats Select.
Tone Poker uses familiar poker ideas, mapped onto the 12 interval cards (0–11). Cards always sound as their interval; scoring is a separate layer.
- Ranks / symbols: Ace
0and6= A. Kings7,5= K. Queens2,10= Q. Jacks9,3= J. Champions4,8= C. Squires11,1= S. - Aces as a pair: Aces are the two cards
0and6. If a hand contains0and6, that is a pair of Aces for One‑Pair / Two‑Pair purposes. - Royal Flush: A–K–Q–J–C (no pairs). Two strengths: Supreme (cycle‑pure) and Select (cycle‑mixed).
- Select example:
6,5,2,3,4is A–K–Q–J–C (Select Royal). It may look like a 2–6 run, but it must score as Royal (Royal detection comes before Straight). - Supreme examples:
0,7,2,9,4and0,5,10,3,8(Ace may be 0 or 6). - Select Royals: all other A–K–Q–J–C mixes. They are compared by “cycle purity” (more of the royal cards in one cycle direction, especially closer to the tonic, wins).
- Pairs: matching rank pairs (A/K/Q/J/C/S). Example:
0+6is a Pair of Aces. - No wild cards: there are no jokers and no wild-card scoring in Phase I.
- Suit (Tone Poker): “same suit” means the same polarity (all Major or all Minor). Aces (0,6) are neutral.
- Show Score: after everyone has played, use Show Score to see winner order and hand labels.
- Placement bonus: after the hand is ranked, each player earns a small finish-position bonus so placement matters (dynamic for 2–12 players): 1st = + (N−1), 2nd = + (N−2), … last = +0, where N = number of players in the hand.
9.Final Note
Tone Poker is not about speed. It’s about attention, contrast, and shared listening. Take your time — let the table play.
A.Addendum: Rank Symbols on Cards
Each card shows a small serif symbol in two corners (top-left and bottom-right) so pairs are easy to spot when fanned:
- A = Ace (
0,6) - K = King (
7,5) - Q = Queen (
2,10) - J = Jack (
9,3) - C = Champion (
4,8) - S = Squire (
11,1)